For design projects that focus more on innovation than improvement, one helpful interview technique is to ask customers about the ideal experience. This exercise is much more specific than simply brainstorming a solution with customers. The ideal experience interview module helps uncover different facets of the participant’s mental model of the activity apart from the experiences they’ve had to date. The ideal should be constrained to tasks within the activity domain for which you are conducting the research. Ask participants to go into some detail about their ideal process interactions, step by step. It’s unlikely that you will be able to accommodate the blue sky thinking of your participants, but you may be able to get closer than you think using available technology.
In cases where there is consensus among participants on ideal interactions and experiences, you should create an interaction model that represents the compass and an overarching design goal to shoot for. Steve Jobs presented some very specific goals to his engineering team that designed the Ipod. It seemed impossible to some on the team that they could meet the goal, but after a long and arduous effort, they did reach it: Your music collection in your pocket. This vision was not contiguous with existing solutions. For innovative solutions, companies can’t rely on incremental improvements that result from assessment-focused research methods such as A/B testing and web analytics.
Objectives of the Ideal Experience module:
- Understand each participant’s view of the ideal web site in your field
- Obtain a “best case” experience that is generalized from all the participant interviews
- Understand what customers ultimately want, and the intermediate steps that could be taken to ultimately reach that point
Participatory exercises can be used to determine a participant’s ideal experience (the ideal design is in the next module). For example, participants can be asked to describe their ideal concept of a web shopping experience or application, or the ideal store section. A single customer’s view of the ideal experience will not necessarily be significant on its own, unless a customer happens to come up with a brilliant idea for a future design. However, when combined with the results of other similar exercises with other participants, a model may emerges of a future innovative design concept that would meet the needs of many users.
If the participatory exercises result in scenarios or descriptions of experiences that are fundamentally different, then the research team needs to ponder what this result means for the future design. It could mean that a personalized experience is required, since everyone’s ideal solution was different. Or it could mean that the solution is not obvious to users, and must be driven by the design team’s experience and skills rather than customer-initiated design ideas.
Components found within the ideal experience or design should be tabulated across participants to understand trends, although quantitative methods are necessary before the results can be generalized to a population of users.
Copyright 2009, Paul Bryan, Usography Corporation (http://www.usography.com)
Linked In: http://www.linkedin.com/in/uxexperts
Copyright 2009, Paul Bryan, Usography Corporation (http://www.usography.com)
Linked In: http://www.linkedin.com/in/uxexperts
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customer interviews, e-commerce design strategy, in-depth interviews, interview protocol