In-Depth Customer Interviews: Task Analysis & Mode of Interaction
Customers access business web sites to achieve a goal or specific purpose. They are rarely there just to look around, unless they are looking for a job and want to understand the company better. Customer goals can often be grouped into distinct modes, such as reading content, finding products or documents, purchasing products or services, learning new processes or procedures, etc. Understanding these modes is important when designing the interactive space, to enable customers to easily enter a mode that clearly facilitates the activity and presents options related to that mode in a consistent way.
For example, in a resort web site or kiosk, guests may be looking for leisure activities, finding products they forgot, reading about the history of the area, etc. Each of these modes should be simple and straightforward to find in terms of access points, make it easy to achieve the most common and most valuable goals, and represent the task using design components that appear especially suited to the activity (i.e. high affordance). The modes should not be cluttered with lots of options that are unrelated to the mode customers have indicated they want to work in. Marketers often want to surround and interject this experience with lots of selling options, but many times this is interpreted by users as visual noise that damages the perception of the experience and isn’t effective. Looking at the analytics for such off-task design elements, I’ve nearly always found clicktrhroughs to be near zero. If they have to be there, make sure they are not obstructing progress in the primary activity. Billboards are okay, but on the side of the road, not in the middle of the road. And spaced apart so that the visual signal to noise ratio is at a reasonable level.
Copyright 2009, Paul Bryan, Usography Corporation (http://www.usography.com)
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